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| // day02Dlg.cpp : implementation file //
#include "stdafx.h" #include "day02.h" #include "day02Dlg.h"
#ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif
///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About
class CAboutDlg : public CDialog { public: CAboutDlg();
// Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA
// ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL
// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }
void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CDay02Dlg dialog
CDay02Dlg::CDay02Dlg(CWnd* pParent /*=NULL*/) : CDialog(CDay02Dlg::IDD, pParent) { //{{AFX_DATA_INIT(CDay02Dlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }
void CDay02Dlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDay02Dlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP }
BEGIN_MESSAGE_MAP(CDay02Dlg, CDialog) //{{AFX_MSG_MAP(CDay02Dlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON4, OnButtonOK) ON_BN_CLICKED(IDC_ADD, OnAdd) ON_BN_CLICKED(IDC_DEL, OnDel) ON_BN_CLICKED(IDC_MOD, OnMod) //}}AFX_MSG_MAP END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CDay02Dlg message handlers
BOOL CDay02Dlg::OnInitDialog() { CDialog::OnInitDialog();
CListCtrl *pList = (CListCtrl*)GetDlgItem(IDC_LIST); pList->InsertColumn(0,"学号",0,100); pList->InsertColumn(1,"姓名",0,100); pList->InsertColumn(2,"工资",0,100);
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } }
// Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control }
void CDay02Dlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } }
// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.
void CDay02Dlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }
// The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CDay02Dlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }
void CDay02Dlg::OnButtonOK() { // TODO: Add your control notification handler code here }
void CDay02Dlg::OnAdd() { // TODO: Add your control notification handler code here CString szNumb,szName,szSala; GetDlgItemText(IDC_NUMB,szNumb); GetDlgItemText(IDC_NAME,szName); GetDlgItemText(IDC_SALA,szSala); CListCtrl *pList = (CListCtrl*)GetDlgItem(IDC_LIST); int nCount = pList->GetItemCount(); pList->InsertItem(nCount,szNumb); pList->SetItemText(nCount,1,szName); pList->SetItemText(nCount,2,szSala); }
void CDay02Dlg::OnDel() { // TODO: Add your control notification handler code here CListCtrl *pList = (CListCtrl*)GetDlgItem(IDC_LIST); int nSel = pList->GetSelectionMark(); if(nSel < 0) { AfxMessageBox("请先选择要删除的员工"); return;
} pList->DeleteItem(nSel);
}
void CDay02Dlg::OnMod() { // TODO: Add your control notification handler code here CListCtrl *pList = (CListCtrl*)GetDlgItem(IDC_LIST); int nSel = pList->GetSelectionMark(); if(nSel < 0) { AfxMessageBox("请先选择要修改的员工"); return;
} CString szNumb,szName,szSala; GetDlgItemText(IDC_NUMB,szNumb); GetDlgItemText(IDC_NAME,szName); GetDlgItemText(IDC_SALA,szSala); pList->SetItemText(nSel,0,szNumb); pList->SetItemText(nSel,1,szName); pList->SetItemText(nSel,2,szSala); }
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